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SuperSplat

Computer VisionVerified85% conf

Free open source browser-based editor for inspecting and editing 3D Gaussian Splats

superspl.at

📍 London, United Kingdom

Verified Data

💰
Est. Revenue$0 ARR

Open source project with MIT license, explicitly stated as generating $0 direct revenue

🚀
FundingAcquired by Snap Inc. in 2018, previously $503K seed in 2013

Acquired by Snap Inc. (NYSE: SNAP) in 2018. Previously raised $503K in Seed funding (2013).

📊
Monthly Traffic50K-100K monthly visits

Estimated 50,000 - 100,000 monthly visits (based on niche 3D community traction).

👥
Users7,100+ GitHub stars
🔗github.com
🧑‍💻
Team Size10-20 employees

~10-20 employees (PlayCanvas division of Snap Inc.).

📈
GrowthRapid adoption in 2024-2026

Rapid adoption in 2024-2026; trending on GitHub with consistent release cycles (v1.13 in Jan 2026).

🏷️
StageAcquired by Snap Inc. (2018)
📅
Founded2011

Company Profile

ModelOpen Source
Vertical3D creators, XR developers, researchers, forensics, heritage conservation
ClientsForensic researchers, Digital Heritage Conservationists, Real Estate Virtual Tour Creators, XR/AR Developers
BuyersTechnically proficient 3D artists, software developers, and researchers in spatial computing and AI
PricingFree (Open Source MIT License)

Contact

Strategic Analysis

Strategy

Strategic open-source tool to support the PlayCanvas/Snap Inc. 3D and AR ecosystem. Leverages community-driven development to accelerate adoption of 3D Gaussian Splatting technology while strengthening Snap's position in spatial computing and AR infrastructure.

Tactics

Released under MIT license to maximize community adoption and contributions. Consistent release cycles with major feature updates like 4D animation support. Targeting niche but high-value use cases in forensics, heritage conservation, and XR development to establish market leadership.

Competitive Positioning

Positioned as the leading browser-based 3D Gaussian Splatting editor in an emerging market. Differentiates through web-native approach, open-source accessibility, and backing by Snap Inc.'s resources and AR expertise.

Marketing Approach

Community-driven growth through GitHub and developer forums. Technical blog posts and research paper citations to establish credibility. Leverages PlayCanvas brand and Snap Inc. ecosystem for distribution and validation.

Notable

Part of Snap Inc. ecosystem, trending on GitHub, used in forensic research published in academic journals

🔗 Source ↗

Tech Stack

PlayCanvas EngineWebGLWebGPUJavaScriptJavaScriptTypeScriptTypeScriptHTML5HTML5CSSCSS

Recent News

Related Computer Vision Companies

Discovery Sources

Signals

web traffic50K-100K monthly visits

Estimated 50,000 - 100,000 monthly visits (based on niche 3D community traction).

growth rateRapid adoption in 2024-2026

Rapid adoption in 2024-2026; trending on GitHub with consistent release cycles (v1.13 in Jan 2026).

team size10-20 employees

~10-20 employees (PlayCanvas division of Snap Inc.).

user count7,100+ GitHub stars🔗 source ↗
funding raisedAcquired by Snap Inc. in 2018, previously $503K seed in 2013

Acquired by Snap Inc. (NYSE: SNAP) in 2018. Previously raised $503K in Seed funding (2013).

trend indicator3dgs🔗 source ↗
trend indicator3d-gaussian-splatting🔗 source ↗
trend indicatorgaussian-splatting🔗 source ↗
trend indicatorpcui🔗 source ↗
trend indicatorwebgpu🔗 source ↗
trend indicatorplaycanvas🔗 source ↗
trend indicatortypescript🔗 source ↗
trend indicatorwebgl🔗 source ↗
funding raisedyc🔗 source ↗

Evidence

github.com

Clone the repository: git clone https://github.com/playcanvas/supersplat.git

github.com

7,100+ GitHub stars